Occam's Garage / Work With Me

Work
With Me

My day-job background is enterprise platforms, federal systems and multi-tenant SaaS. I take on a small amount of consulting and contract work in AI, web and software engineering, and you deal with the person doing the work the whole way through.

Open to technical and creative work.

01

AI

For small and mid-sized businesses: I find the repetitive work that AI can take off your plate, then build the thing that does it.

  • Phone calls: answering, taking messages and routing the ones that need a person
  • Scheduling: booking, reminders, reschedules and follow-ups
  • Paperwork: invoices, forms, estimates and email sorted, filled in and filed
  • Data entry and copy-paste between systems that don't talk to each other
  • Routine customer questions answered from your own information
  • A straight answer on which tasks are worth automating and which aren't
  • Checks on the output, with a person approving what matters
  • Privacy: what leaves the building, and what never should
02

Web

Fast sites and web apps on standard tools, with nothing proprietary to trap you later.

  • Web apps, APIs and admin tools
  • Serverless on Cloudflare and AWS
  • Browser extensions for Firefox, Manifest V3
  • Performance, accessibility and SEO built in
  • Static sites that cost about nothing to host
03

Software

Full-stack engineering, from the data model to the deploy, in whatever your codebase already speaks.

  • TypeScript, Go and Java
  • Postgres and SQLite, schema design and migrations
  • Integrations, billing and third-party APIs
  • Tests, CI and builds that fail loudly
  • Reviving and modernizing old codebases
04

Design

Identity and interface work from someone who also builds the thing, so what gets designed is what ships.

  • Logos and logo suites, with color and type systems
  • Brand concepts shown as real pages, not just swatches
  • Website and interface design
  • Favicons, share images and the other small assets a launch needs
05

Graphics

Illustration and finished art, from a single image to a full set of game assets.

  • Covers, key art and promotional images
  • Character and creature design
  • 2D game art: sprites, backgrounds and interface
06

Interactive media

Things people play or read on a screen, built end to end by one person.

  • Game design and development for phone and desktop
  • Short animation loops and motion for the web
  • Interactive pages and prototypes

The games page shows this side of the work.

Consulting

You have a team or a plan and want a second engineer's eyes on it. Architecture and code review, an AI feasibility check before you spend the budget, or help getting unstuck on one hard problem.

Contract builds

You need the thing built. I scope it, build it in stages you can see working, and hand over code and documentation that are yours to keep, host anywhere and give to any other developer.

Want proof I ship? The software page has the open-source work. Résumé on request.

Tell me what you need

Write as much or as little as you like. It goes straight to me at occam@occamsgarage.com, and I usually reply within a day or two.

What's it about? (optional)

What you're trying to do, where it stands now, and your timeline if you have one.

I only use your email to reply. No lists, no sharing.

Got it.

Thanks. I read every message myself and I'll reply from occam@occamsgarage.com.